Post by sergeim on May 1, 2008 17:26:12 GMT -5
Test your panda combat skills in the free demo.
May 1, 2008 - Starting today, gamers can become the ultimate Kung Fu
Master as Activision, Inc. (Nasdaq: ATVI) releases the Kung Fu Panda
video game demo on the Xbox Live Marketplace for the Xbox 360 video
game and entertainment system from Microsoft. Based on the upcoming
feature film from DreamWorks Animation SKG, Inc. (NYSE: DWA), the Kung
Fu Panda video game demo features a full, multi-stage level in which
players can experience a taste of the game's kung fu awesomeness and
bodacious humor. Assuming the role of Po the Panda, gamers will be
able to deliver incredible combo attacks against a variety of enemies,
navigate stunning multi-tiered environments and execute the
hilariously powerful Panda Stumble and Panda Quake maneuvers.
Additionally, players who beat the demo will receive an exclusive
cheat code for the full game allowing them to unlock playable
characters in multiplayer mode.
The Kung Fu Panda video game takes gamers on an epic adventure through
13 awesome levels from the movie and beyond. Players must master the
specialized kung fu fighting styles of Po, his teacher Shifu, and the
legendary kung fu masters, the Furious Five, to become the Dragon
Warrior and finally defeat the ultimate enemy, Tai Lung. Featuring a
deep variety of gameplay, unique co-op and competitive multiplayer
modes, collectibles, and a host of character upgrades, the Kung Fu
Panda video game provides an experience gamers of all ages will enjoy.
The Kung Fu Panda video game will be available June 3, 2008 for the
Xbox 360 video game and entertainment system from Microsoft, Wii home
video game system from Nintendo, PlayStation 2 computer entertainment
system, PlayStation 3 computer entertainment system, Games for
Windows, and the Nintendo DS. The console and Windows PC versions are
rated "E10+" (Fantasy Violence, Mild Language) and the DS is rated
"E10+" (Cartoon Violence) by the ESRB.
For more information on the Kung Fu Panda video game please visit
www.KungFuPandaGame.com.
About Activision
Headquartered in Santa Monica, California, Activision, Inc. is a
leading worldwide developer, publisher and distributor of interactive
entertainment and leisure products. Founded in 1979, Activision posted
net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
Activision maintains operations in the U.S., Canada, the United
Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the
Netherlands, Australia, Japan and South Korea. More information about
Activision and its products can be found on the company's World Wide
Web site, which is located at www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in
this press release that involves Activision's expectations, plans,
intentions or strategies regarding the future are forward-looking
statements that are not facts and involve a number of risks and
uncertainties. Activision generally uses words such as "outlook",
"will," "could," "would," "might," "remains," "to be," "plans,"
"believes", "may", "expects," "intends," "anticipates," "estimate,"
future," "plan," "positioned," "potential," "project," "remain,"
"scheduled," "set to," "subject to," "upcoming" and similar
expressions to help identify forward-looking statements. Factors that
could cause Activision's actual future results to differ materially
from those expressed in the forward-looking statements set forth in
this release include, but are not limited to, sales of Activision's
titles, shifts in consumer spending trends, the seasonal and cyclical
nature of the interactive game market, Activision's ability to predict
consumer preferences among competing hardware platforms (including
next-generation hardware), declines in software pricing, product
returns and price protection, product delays, retail acceptance of
Activision's products, adoption rate and availability of new hardware
and related software, industry competition, rapid changes in
technology and industry standards, protection of proprietary rights,
maintenance of relationships with key personnel, customers, vendors
and third-party developers, international economic and political
conditions, integration of recent acquisitions and the identification
of suitable future acquisition opportunities the timing and successful
completion of the combination of Vivendi Games with Activision, the
combined companies' success in executing planned strategies and
achieving assumed synergies and cost savings, and foreign exchange
rate changes. Other such factors include additional risk factors
identified in Activision's most recent annual report on Form 10-K and
subsequent quarterly reports on Form 10-Q. The forward-looking
statements in this release are based upon information available to
Activision as of the date of this release, and Activision assumes no
obligation to update any such forward-looking statements.
Forward-looking statements believed to be true when made may
ultimately prove to be incorrect. These statements are not guarantees
of future performance and are subject to risks, uncertainties and
other factors, some of which are beyond our control and may cause
actual results to differ materially from our current expectations.
here it is xbox360.ign.com/articles/870/870947p1.html
May 1, 2008 - Starting today, gamers can become the ultimate Kung Fu
Master as Activision, Inc. (Nasdaq: ATVI) releases the Kung Fu Panda
video game demo on the Xbox Live Marketplace for the Xbox 360 video
game and entertainment system from Microsoft. Based on the upcoming
feature film from DreamWorks Animation SKG, Inc. (NYSE: DWA), the Kung
Fu Panda video game demo features a full, multi-stage level in which
players can experience a taste of the game's kung fu awesomeness and
bodacious humor. Assuming the role of Po the Panda, gamers will be
able to deliver incredible combo attacks against a variety of enemies,
navigate stunning multi-tiered environments and execute the
hilariously powerful Panda Stumble and Panda Quake maneuvers.
Additionally, players who beat the demo will receive an exclusive
cheat code for the full game allowing them to unlock playable
characters in multiplayer mode.
The Kung Fu Panda video game takes gamers on an epic adventure through
13 awesome levels from the movie and beyond. Players must master the
specialized kung fu fighting styles of Po, his teacher Shifu, and the
legendary kung fu masters, the Furious Five, to become the Dragon
Warrior and finally defeat the ultimate enemy, Tai Lung. Featuring a
deep variety of gameplay, unique co-op and competitive multiplayer
modes, collectibles, and a host of character upgrades, the Kung Fu
Panda video game provides an experience gamers of all ages will enjoy.
The Kung Fu Panda video game will be available June 3, 2008 for the
Xbox 360 video game and entertainment system from Microsoft, Wii home
video game system from Nintendo, PlayStation 2 computer entertainment
system, PlayStation 3 computer entertainment system, Games for
Windows, and the Nintendo DS. The console and Windows PC versions are
rated "E10+" (Fantasy Violence, Mild Language) and the DS is rated
"E10+" (Cartoon Violence) by the ESRB.
For more information on the Kung Fu Panda video game please visit
www.KungFuPandaGame.com.
About Activision
Headquartered in Santa Monica, California, Activision, Inc. is a
leading worldwide developer, publisher and distributor of interactive
entertainment and leisure products. Founded in 1979, Activision posted
net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
Activision maintains operations in the U.S., Canada, the United
Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the
Netherlands, Australia, Japan and South Korea. More information about
Activision and its products can be found on the company's World Wide
Web site, which is located at www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in
this press release that involves Activision's expectations, plans,
intentions or strategies regarding the future are forward-looking
statements that are not facts and involve a number of risks and
uncertainties. Activision generally uses words such as "outlook",
"will," "could," "would," "might," "remains," "to be," "plans,"
"believes", "may", "expects," "intends," "anticipates," "estimate,"
future," "plan," "positioned," "potential," "project," "remain,"
"scheduled," "set to," "subject to," "upcoming" and similar
expressions to help identify forward-looking statements. Factors that
could cause Activision's actual future results to differ materially
from those expressed in the forward-looking statements set forth in
this release include, but are not limited to, sales of Activision's
titles, shifts in consumer spending trends, the seasonal and cyclical
nature of the interactive game market, Activision's ability to predict
consumer preferences among competing hardware platforms (including
next-generation hardware), declines in software pricing, product
returns and price protection, product delays, retail acceptance of
Activision's products, adoption rate and availability of new hardware
and related software, industry competition, rapid changes in
technology and industry standards, protection of proprietary rights,
maintenance of relationships with key personnel, customers, vendors
and third-party developers, international economic and political
conditions, integration of recent acquisitions and the identification
of suitable future acquisition opportunities the timing and successful
completion of the combination of Vivendi Games with Activision, the
combined companies' success in executing planned strategies and
achieving assumed synergies and cost savings, and foreign exchange
rate changes. Other such factors include additional risk factors
identified in Activision's most recent annual report on Form 10-K and
subsequent quarterly reports on Form 10-Q. The forward-looking
statements in this release are based upon information available to
Activision as of the date of this release, and Activision assumes no
obligation to update any such forward-looking statements.
Forward-looking statements believed to be true when made may
ultimately prove to be incorrect. These statements are not guarantees
of future performance and are subject to risks, uncertainties and
other factors, some of which are beyond our control and may cause
actual results to differ materially from our current expectations.
here it is xbox360.ign.com/articles/870/870947p1.html