Post by Acer on Aug 5, 2009 0:46:47 GMT -5
Link Source:[/U] IGN: Halo Wars Title Update 3 Detailed
Halo Wars Title Update 3 Detailed
Robot Entertainment posts specifics on the upcoming changes.
July 9, 2009 - The official Halo Wars site has been updated with word on what's coming in the third title update. A real-time strategy game released this past March, Halo Wars sold well initially, hitting the 1 million mark worldwide within a few weeks. The original developer, Age of Empires creator Ensemble Studios, was shut down by following the title's release, though some members went on to form Robot Entertainment, which is currently supporting the product. So far one piece of downloadable content, called Strategic Options, has been made available, which was released in May. You'll can find the change list below. The update should be ready to go "in a few weeks."
Balance Changes:[/U]
* UNSC Warthogs Gauss cannon damage against tanks and other heavily armored vehicles reduced by 25%
* UNSC Warthogs build time increased by 3 seconds to 25 seconds
* Anders research time bonus decreased to 25% from 50%. Her Research cost bonus remains unchanged at 50%
* Covenant and UNSC turrets have 5% increased health and 5% increased damage
* UNSC Elephants have a 20% more health
* Grenade damage type now has 25% additonal damage against Warthogs and other medium armor ground vehicles.
* Recycle basic cost return fixed to be 50% for constructed buildings.
* Locked down bases when unlocked will now release units inside very quickly, which means that when under attack a player can now build a fighting force while locked down and then release them much more quickly than before
* UNSC Leader powers disabled at the start of Reinforcement Matches
* Players no longer receive points for team killing.
* Self Destructing/Recycling buildings now gives points to opponents
Bug Fixes:[/U]
* Players should now find it much easier to play System Link games
* Fixed Covenant Shield Generator Exploit
* Invisible Units should now have invisible health bars
* Players will no longer be able to scout opposing bases by using the area-select tool
Halo Wars Title Update 3 Detailed
Robot Entertainment posts specifics on the upcoming changes.
July 9, 2009 - The official Halo Wars site has been updated with word on what's coming in the third title update. A real-time strategy game released this past March, Halo Wars sold well initially, hitting the 1 million mark worldwide within a few weeks. The original developer, Age of Empires creator Ensemble Studios, was shut down by following the title's release, though some members went on to form Robot Entertainment, which is currently supporting the product. So far one piece of downloadable content, called Strategic Options, has been made available, which was released in May. You'll can find the change list below. The update should be ready to go "in a few weeks."
Balance Changes:[/U]
* UNSC Warthogs Gauss cannon damage against tanks and other heavily armored vehicles reduced by 25%
* UNSC Warthogs build time increased by 3 seconds to 25 seconds
* Anders research time bonus decreased to 25% from 50%. Her Research cost bonus remains unchanged at 50%
* Covenant and UNSC turrets have 5% increased health and 5% increased damage
* UNSC Elephants have a 20% more health
* Grenade damage type now has 25% additonal damage against Warthogs and other medium armor ground vehicles.
* Recycle basic cost return fixed to be 50% for constructed buildings.
* Locked down bases when unlocked will now release units inside very quickly, which means that when under attack a player can now build a fighting force while locked down and then release them much more quickly than before
* UNSC Leader powers disabled at the start of Reinforcement Matches
* Players no longer receive points for team killing.
* Self Destructing/Recycling buildings now gives points to opponents
Bug Fixes:[/U]
* Players should now find it much easier to play System Link games
* Fixed Covenant Shield Generator Exploit
* Invisible Units should now have invisible health bars
* Players will no longer be able to scout opposing bases by using the area-select tool